Head to head
AdventureQuest 3D vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
- Android
- iOS
- Nintendo
Player activity
Smoothed estimated players over time.
AdventureQuest 3D
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2.5k | Up 0.4% |
| July 2026 | ~2.5k | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AdventureQuest 3D
- 174Up 12%
- Modern Combat 5: Blackout
- 1
AdventureQuest 3D currently has about 174× as many peak concurrent Steam players as Modern Combat 5: Blackout — 174 vs 1.
Reddit members
- AdventureQuest 3D
- 13.4kUp 0.6%
- Modern Combat 5: Blackout
- —
AdventureQuest 3D currently has 13,412 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.
Twitch viewers
- AdventureQuest 3D
- 1Down 90%
- Modern Combat 5: Blackout
- 0
AdventureQuest 3D currently has 1 live Twitch viewers, while Modern Combat 5: Blackout has 0.
YouTube subscribers
- AdventureQuest 3D
- —
- Modern Combat 5: Blackout
- 914kUp 0.2%
Modern Combat 5: Blackout currently has 914,000 YouTube subscribers; no comparable data is tracked for AdventureQuest 3D.
How these estimates are made
AdventureQuest 3D
AdventureQuest 3D is estimated to have 440 – 2k players a day. Around 190k – 500k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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