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Adventure Land: The Code MMORPG vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2019 · 8 years ago
September 2018 · 8 years ago

Daily players

310 – 1k
130 – 59k

Estimated players

78Up 78%
49k

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Adventure Land: The Code MMORPGRise of Kingdoms

Adventure Land: The Code MMORPG

Average monthly estimated players
MonthEstimated playersChange
September 2026~57Up 217%
August 2026~18
July 2026~18

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~49kUp 0.6%
August 2026~48.7kUp 0.5%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Adventure Land: The Code MMORPG
126Up 3050%
Rise of Kingdoms

Adventure Land: The Code MMORPG currently has 126 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

Twitch viewers

Adventure Land: The Code MMORPG
0
Rise of Kingdoms
5Down 38%

Adventure Land: The Code MMORPG currently has 0 live Twitch viewers, while Rise of Kingdoms has 5.

YouTube subscribers

Adventure Land: The Code MMORPG
Rise of Kingdoms
396kUp 0.5%

Rise of Kingdoms currently has 396,000 YouTube subscribers; no comparable data is tracked for Adventure Land: The Code MMORPG.

How these estimates are made

Adventure Land: The Code MMORPG

Adventure Land: The Code MMORPG is estimated to have 310 – 1k players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 130 – 59k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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