Head to head
Active Worlds vs Entropia Universe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Active Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~92 | Up 4.5% |
| August 2026 | ~88 | Up 2.3% |
| July 2026 | ~86 | — |
Entropia Universe
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.6k | Up 2.3% |
| August 2026 | ~2.5k | Up 15% |
| July 2026 | ~2.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Active Worlds
- 903Up 0.9%
- Entropia Universe
- 2.8kUp 1.0%
Entropia Universe currently has about 3.1× as many subreddit members as Active Worlds — 2,808 vs 903.
Twitch viewers
- Active Worlds
- 0
- Entropia Universe
- 178Down 61%
Active Worlds currently has 0 live Twitch viewers, while Entropia Universe has 178.
Steam concurrent players
- Active Worlds
- —
- Entropia Universe
- 163Down 20%
Entropia Universe currently has 163 peak concurrent Steam players; no comparable data is tracked for Active Worlds.
Discord members
- Active Worlds
- —
- Entropia Universe
- 5.5kUp 0.6%
Entropia Universe currently has 5,478 Discord members; no comparable data is tracked for Active Worlds.
YouTube subscribers
- Active Worlds
- —
- Entropia Universe
- 5.9kUp 0.3%
Entropia Universe currently has 5,890 YouTube subscribers; no comparable data is tracked for Active Worlds.
How these estimates are made
Active Worlds
Active Worlds is estimated to have 6 – 3k players a day. Around 6k – 540k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Entropia Universe
Entropia Universe is estimated to have 440 – 2k players a day. Around 17k – 42k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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