Head to head
Active Matter vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Active Matter
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~23.2k | Up 22% |
| September 2026 | ~19k | Up 14% |
| August 2026 | ~16.7k | Up 0.4% |
| July 2026 | ~16.6k | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~93.5k | Down 2.7% |
| September 2026 | ~96.1k | |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Active Matter
- 3.8kUp 39%
- Foxhole
- 1.6kDown 28%
Active Matter currently has about 2.3× as many peak concurrent Steam players as Foxhole — 3,754 vs 1,644.
Discord members
- Active Matter
- 20.4kUp 42%
- Foxhole
- 264.6k
Foxhole currently has about 13× as many Discord members as Active Matter — 264,571 vs 20,365.
YouTube subscribers
- Active Matter
- 126kUp 1.6%
- Foxhole
- 26.2k
Active Matter currently has about 4.8× as many YouTube subscribers as Foxhole — 126,000 vs 26,200.
Reddit members
- Active Matter
- —
- Foxhole
- 110kUp 0.5%
Foxhole currently has 110,018 subreddit members; no comparable data is tracked for Active Matter.
Twitch viewers
- Active Matter
- —
- Foxhole
- 106Down 34%
Foxhole currently has 106 live Twitch viewers; no comparable data is tracked for Active Matter.
How these estimates are made
Active Matter
Active Matter is estimated to have 21k – 73k players a day. Around 99k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 8k – 27k players a day. Around 830k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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