Head to head
Abyssus Deep Under vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Abyssus Deep Under
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28 | Up 7.7% |
| August 2026 | ~26 | Up 8.3% |
| July 2026 | ~24 | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39k | Up 2.1% |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Abyssus Deep Under
- 91Down 2.2%
- The Crew 2
- 101.5kDown 0.5%
The Crew 2 currently has about 1115× as many Discord members as Abyssus Deep Under — 101,454 vs 91.
YouTube subscribers
- Abyssus Deep Under
- 8
- The Crew 2
- —
Abyssus Deep Under currently has 8 YouTube subscribers; no comparable data is tracked for The Crew 2.
Steam concurrent players
- Abyssus Deep Under
- —
- The Crew 2
- 529Down 10%
The Crew 2 currently has 529 peak concurrent Steam players; no comparable data is tracked for Abyssus Deep Under.
Reddit members
- Abyssus Deep Under
- —
- The Crew 2
- 22kUp 0.2%
The Crew 2 currently has 21,962 subreddit members; no comparable data is tracked for Abyssus Deep Under.
Twitch viewers
- Abyssus Deep Under
- —
- The Crew 2
- 11Down 67%
The Crew 2 currently has 11 live Twitch viewers; no comparable data is tracked for Abyssus Deep Under.
How these estimates are made
Abyssus Deep Under
Abyssus Deep Under is estimated to have 0 – 93 players a day. Around 200 – 25k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Crew 2
The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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