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Head to head

A Tale in the Desert vs Deepworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2003 · 24 years ago
April 2015 · 11 years ago

Daily players

1 – 470
3 – 9

Estimated players

21
405Up 5.3%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

A Tale in the DesertDeepworld

A Tale in the Desert

Average monthly estimated players
MonthEstimated playersChange
September 2026~21
August 2026~21Up 17%
July 2026~18—

Deepworld

Average monthly estimated players
MonthEstimated playersChange
September 2026~390Down 1.0%
August 2026~394Up 0.8%
July 2026~391—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

A Tale in the Desert
187
Deepworld
315Up 1.6%

Deepworld currently has about 1.7× as many subreddit members as A Tale in the Desert — 315 vs 187.

YouTube subscribers

A Tale in the Desert
26
Deepworld
—

A Tale in the Desert currently has 26 YouTube subscribers; no comparable data is tracked for Deepworld.

Steam concurrent players

A Tale in the Desert
—
Deepworld
1

Deepworld currently has 1 peak concurrent Steam players; no comparable data is tracked for A Tale in the Desert.

Discord members

A Tale in the Desert
—
Deepworld
1.2kUp 0.8%

Deepworld currently has 1,160 Discord members; no comparable data is tracked for A Tale in the Desert.

How these estimates are made

A Tale in the Desert

A Tale in the Desert is estimated to have 1 – 470 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Deepworld

Deepworld is estimated to have 3 – 9 players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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