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Head to head

9Lives Arena vs Rust

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
February 2018 · 9 years ago

Daily players

No population data
370k – 1m

Estimated players

207
529.8kUp 0.7%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

9Lives ArenaRust

9Lives Arena

Average monthly estimated players
MonthEstimated playersChange
October 2026~207
September 2026~207Down 0.5%
August 2026~208
July 2026~208—

Rust

Average monthly estimated players
MonthEstimated playersChange
October 2026~529kUp 0.8%
September 2026~525kDown 2.6%
August 2026~539.2kDown 1.0%
July 2026~544.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

9Lives Arena
2.1k
Rust
207kUp 0.5%

Rust currently has about 100× as many YouTube subscribers as 9Lives Arena — 207,000 vs 2,070.

Steam concurrent players

9Lives Arena
—
Rust
124kDown 16%

Rust currently has 123,994 peak concurrent Steam players; no comparable data is tracked for 9Lives Arena.

Discord members

9Lives Arena
—
Rust
811.9kUp 0.6%

Rust currently has 811,897 Discord members; no comparable data is tracked for 9Lives Arena.

Reddit members

9Lives Arena
—
Rust
711.6kUp 0.4%

Rust currently has 711,605 subreddit members; no comparable data is tracked for 9Lives Arena.

Twitch viewers

9Lives Arena
—
Rust
10.9kDown 41%

Rust currently has 10,935 live Twitch viewers; no comparable data is tracked for 9Lives Arena.

How these estimates are made

9Lives Arena

9Lives Arena is estimated to have 7 – 3k players a day. Around 4k – 400k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 370k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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