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Head to head

90 Minute Fever vs Dragon City

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
May 2012 · 14 years ago

Daily players

30 – 110
350 – 160k

Estimated players

133Up 1.6%
159.4k

Available on

  • Windows
  • macOS
  • Browser
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

90 Minute FeverDragon City

90 Minute Fever

Average monthly estimated players
MonthEstimated playersChange
October 2026~130
September 2026~130Down 0.8%
August 2026~131
July 2026~131—

Dragon City

Average monthly estimated players
MonthEstimated playersChange
October 2026~159.3k
September 2026~159.2kUp 0.2%
August 2026~158.9kUp 0.2%
July 2026~158.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

90 Minute Fever
10Down 9.1%
Dragon City
—

90 Minute Fever currently has 10 peak concurrent Steam players; no comparable data is tracked for Dragon City.

Discord members

90 Minute Fever
329Down 1.8%
Dragon City
—

90 Minute Fever currently has 329 Discord members; no comparable data is tracked for Dragon City.

YouTube subscribers

90 Minute Fever
175
Dragon City
837k

Dragon City currently has about 4783× as many YouTube subscribers as 90 Minute Fever — 837,000 vs 175.

Twitch viewers

90 Minute Fever
—
Dragon City
8Up 700%

Dragon City currently has 8 live Twitch viewers; no comparable data is tracked for 90 Minute Fever.

How these estimates are made

90 Minute Fever

90 Minute Fever is estimated to have 30 – 110 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Dragon City

Dragon City is estimated to have 350 – 160k players a day. Around 59k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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