Head to head
90 Minute Fever vs Destiny 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
- Stadia
Categories
Player activity
Smoothed estimated players over time.
90 Minute Fever
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~131 | |
| July 2026 | ~131 | — |
Destiny 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~593.1k | Down 1.2% |
| July 2026 | ~600.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- 90 Minute Fever
- 9Down 10%
- Destiny 2
- 21.1kDown 49%
Destiny 2 currently has about 2347× as many peak concurrent Steam players as 90 Minute Fever — 21,126 vs 9.
Discord members
- 90 Minute Fever
- 335Down 0.6%
- Destiny 2
- 171.3kDown 0.2%
Destiny 2 currently has about 511× as many Discord members as 90 Minute Fever — 171,325 vs 335.
YouTube subscribers
- 90 Minute Fever
- 175Down 0.6%
- Destiny 2
- 1.2m
Destiny 2 currently has about 6914× as many YouTube subscribers as 90 Minute Fever — 1,210,000 vs 175.
Reddit members
- 90 Minute Fever
- —
- Destiny 2
- 3.4m
Destiny 2 currently has 3,374,585 subreddit members; no comparable data is tracked for 90 Minute Fever.
Twitch viewers
- 90 Minute Fever
- —
- Destiny 2
- 2kDown 67%
Destiny 2 currently has 2,036 live Twitch viewers; no comparable data is tracked for 90 Minute Fever.
How these estimates are made
90 Minute Fever
90 Minute Fever is estimated to have 23 – 79 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Destiny 2
Destiny 2 is estimated to have 51k – 180k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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