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Head to head

'83 vs Subspace Continuum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 5 months ago
April 2001 · 25 years ago

Daily players

3 – 9
33 – 110

Estimated players

6.5kDown 2.9%
169Down 0.8%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

'83Subspace Continuum

'83

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.8kDown 0.9%
August 2026~6.8kDown 0.4%
July 2026~6.9k

Subspace Continuum

Average monthly estimated players
MonthEstimated playersChange
September 2026~170
August 2026~170Up 21%
July 2026~141

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

'83
1Down 50%
Subspace Continuum
18Up 20%

Subspace Continuum currently has about 18× as many peak concurrent Steam players as '83 — 18 vs 1.

Discord members

'83
9.7kDown 1.1%
Subspace Continuum

'83 currently has 9,689 Discord members; no comparable data is tracked for Subspace Continuum.

Reddit members

'83
8.4kUp 0.5%
Subspace Continuum
932Up 1.4%

'83 currently has about 9.1× as many subreddit members as Subspace Continuum — 8,440 vs 932.

Twitch viewers

'83
0
Subspace Continuum
1Down 50%

'83 currently has 0 live Twitch viewers, while Subspace Continuum has 1.

YouTube subscribers

'83
28k
Subspace Continuum
54Up 1.9%

'83 currently has about 519× as many YouTube subscribers as Subspace Continuum — 28,000 vs 54.

How these estimates are made

'83

'83 is estimated to have 3 – 9 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Subspace Continuum

Subspace Continuum is estimated to have 33 – 110 players a day. Around 19k – 49k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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