Head to head
'83 vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
'83
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.6k | Down 2.1% |
| September 2026 | ~6.8k | Down 1.1% |
| August 2026 | ~6.8k | Down 0.4% |
| July 2026 | ~6.9k | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~66.4k | Down 0.4% |
| September 2026 | ~66.6k | |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- '83
- 0Down 100%
- State of Survival
- 151Up 3.4%
'83 currently has 0 peak concurrent Steam players, while State of Survival has 151.
Discord members
- '83
- 9.2kDown 5.1%
- State of Survival
- 224.2kDown 0.5%
State of Survival currently has about 24× as many Discord members as '83 — 224,213 vs 9,171.
Reddit members
- '83
- 8.5kUp 0.2%
- State of Survival
- —
'83 currently has 8,457 subreddit members; no comparable data is tracked for State of Survival.
Twitch viewers
- '83
- 0
- State of Survival
- 0
'83 currently has 0 live Twitch viewers, while State of Survival has 0.
YouTube subscribers
- '83
- 27.9kDown 0.4%
- State of Survival
- —
'83 currently has 27,900 YouTube subscribers; no comparable data is tracked for State of Survival.
How these estimates are made
'83
'83 is showing no measurable concurrent players on Steam. Around 36k – 91k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
State of Survival
State of Survival is estimated to have 380 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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