Head to head
'83 vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
'83
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.8k | Down 0.5% |
| August 2026 | ~6.8k | Down 0.4% |
| July 2026 | ~6.9k | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~146.2k | Up 0.7% |
| August 2026 | ~145.2k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- '83
- 3Down 63%
- Raid: Shadow Legends
- 913Down 32%
Raid: Shadow Legends currently has about 304× as many peak concurrent Steam players as '83 — 913 vs 3.
Discord members
- '83
- 9.7kDown 1.5%
- Raid: Shadow Legends
- 253kUp 0.8%
Raid: Shadow Legends currently has about 26× as many Discord members as '83 — 252,976 vs 9,711.
Reddit members
- '83
- 8.4kUp 0.5%
- Raid: Shadow Legends
- 416.2kUp 0.4%
Raid: Shadow Legends currently has about 49× as many subreddit members as '83 — 416,220 vs 8,438.
Twitch viewers
- '83
- 0
- Raid: Shadow Legends
- 115Down 79%
'83 currently has 0 live Twitch viewers, while Raid: Shadow Legends has 115.
YouTube subscribers
- '83
- 28k
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has about 6.8× as many YouTube subscribers as '83 — 189,000 vs 28,000.
How these estimates are made
'83
'83 is estimated to have 8 – 26 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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