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Head to head

'83 vs Cabal Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 5 months ago
October 2005 · 21 years ago

Daily players

3 – 9
3 – 9

Estimated players

6.6kDown 1.6%
6.9kDown 2.9%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

'83Cabal Online

'83

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.8kDown 0.7%
August 2026~6.8kDown 0.4%
July 2026~6.9k

Cabal Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~7.2kUp 2.1%
August 2026~7kUp 0.9%
July 2026~7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

'83
0Down 100%
Cabal Online
0Down 100%

'83 currently has 0 peak concurrent Steam players, while Cabal Online has 0.

Discord members

'83
9.7kDown 1.0%
Cabal Online
27.5kUp 1.8%

Cabal Online currently has about 2.8× as many Discord members as '83 — 27,528 vs 9,719.

Reddit members

'83
8.4kUp 0.5%
Cabal Online
4.4kUp 1.1%

'83 currently has about 1.9× as many subreddit members as Cabal Online — 8,439 vs 4,442.

Twitch viewers

'83
0Down 100%
Cabal Online
192Up 121%

'83 currently has 0 live Twitch viewers, while Cabal Online has 192.

YouTube subscribers

'83
28k
Cabal Online

'83 currently has 28,000 YouTube subscribers; no comparable data is tracked for Cabal Online.

How these estimates are made

'83

'83 is estimated to have 3 – 9 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Cabal Online

Cabal Online is estimated to have 3 – 9 players a day. Around 30k – 77k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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