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Head to head

4X-Galaxy vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
September 2022 · 4 years ago

Daily players

No population data
11k – 39k

Estimated players

26
94.2kDown 7.2%

Available on

  • Windows
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

4X-GalaxyFoxhole

4X-Galaxy

Average monthly estimated players
MonthEstimated playersChange
October 2026~26
September 2026~26
August 2026~26
July 2026~26—

Foxhole

Average monthly estimated players
MonthEstimated playersChange
October 2026~92.3kDown 3.9%
September 2026~96.1k
August 2026~96kUp 18%
July 2026~81.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

4X-Galaxy
0
Foxhole
2.9kUp 16%

4X-Galaxy currently has 0 peak concurrent Steam players, while Foxhole has 2,941.

Discord members

4X-Galaxy
—
Foxhole
264.2kDown 0.2%

Foxhole currently has 264,230 Discord members; no comparable data is tracked for 4X-Galaxy.

Reddit members

4X-Galaxy
—
Foxhole
109.9kUp 0.5%

Foxhole currently has 109,903 subreddit members; no comparable data is tracked for 4X-Galaxy.

Twitch viewers

4X-Galaxy
—
Foxhole
122Down 31%

Foxhole currently has 122 live Twitch viewers; no comparable data is tracked for 4X-Galaxy.

YouTube subscribers

4X-Galaxy
—
Foxhole
26.2kUp 0.4%

Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for 4X-Galaxy.

How these estimates are made

4X-Galaxy

4X-Galaxy is showing no measurable concurrent players on Steam. Around 9k – 23k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Foxhole

Foxhole is estimated to have 11k – 39k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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