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Head to head

3on3 FreeStyle vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2016 · 10 years ago
August 2008 · 18 years ago

Daily players

No population data
3k – 9k

Estimated players

2.3k
55.4kUp 0.8%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

3on3 FreeStyleiRacing

3on3 FreeStyle

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.3k
September 2026~2.3kUp 0.3%
August 2026~2.3kUp 0.7%
July 2026~2.3k—

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.3kUp 0.2%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

3on3 FreeStyle
15Down 50%
iRacing
2.1kDown 55%

iRacing currently has about 142× as many live Twitch viewers as 3on3 FreeStyle — 2,135 vs 15.

YouTube subscribers

3on3 FreeStyle
22.8kUp 0.4%
iRacing
288kUp 0.3%

iRacing currently has about 13× as many YouTube subscribers as 3on3 FreeStyle — 288,000 vs 22,800.

Steam concurrent players

3on3 FreeStyle
—
iRacing
764Down 11%

iRacing currently has 764 peak concurrent Steam players; no comparable data is tracked for 3on3 FreeStyle.

Reddit members

3on3 FreeStyle
—
iRacing
246.5kUp 0.8%

iRacing currently has 246,549 subreddit members; no comparable data is tracked for 3on3 FreeStyle.

How these estimates are made

3on3 FreeStyle

3on3 FreeStyle is showing no measurable concurrent players on Steam. Around 18k – 47k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 3k – 9k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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