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Head to head

2040World vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
June 2017 · 9 years ago

Daily players

No population data
1k – 5k

Estimated players

165Down 0.6%
30.2kDown 4.0%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

2040WorldPixel Worlds

2040World

Average monthly estimated players
MonthEstimated playersChange
August 2026~166
July 2026~166

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.9kUp 1.1%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

2040World
1.6kDown 0.6%
Pixel Worlds
138k

Pixel Worlds currently has about 84× as many YouTube subscribers as 2040World — 138,000 vs 1,650.

Steam concurrent players

2040World
Pixel Worlds
458Down 11%

Pixel Worlds currently has 458 peak concurrent Steam players; no comparable data is tracked for 2040World.

Discord members

2040World
Pixel Worlds
64.1kDown 0.4%

Pixel Worlds currently has 64,078 Discord members; no comparable data is tracked for 2040World.

Reddit members

2040World
Pixel Worlds
4.3kUp 0.2%

Pixel Worlds currently has 4,319 subreddit members; no comparable data is tracked for 2040World.

Twitch viewers

2040World
Pixel Worlds
2Down 87%

Pixel Worlds currently has 2 live Twitch viewers; no comparable data is tracked for 2040World.

How these estimates are made

2040World

2040World is estimated to have 6 – 3k players a day. Around 4k – 350k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Worlds

Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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