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Head to head

1v1.LOL vs BitCraft Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
June 2025 · 1 year ago

Daily players

15 – 53
2k – 7k

Estimated players

15.2k
30.5kDown 2.7%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

1v1.LOLBitCraft Online

1v1.LOL

Average monthly estimated players
MonthEstimated playersChange
August 2026~15.2kDown 0.2%
July 2026~15.2k

BitCraft Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.8kUp 20%
July 2026~25.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

1v1.LOL
6Down 40%
BitCraft Online
794Up 12%

BitCraft Online currently has about 132× as many peak concurrent Steam players as 1v1.LOL — 794 vs 6.

Discord members

1v1.LOL
35Down 2.8%
BitCraft Online
102kDown 0.2%

BitCraft Online currently has about 2915× as many Discord members as 1v1.LOL — 102,040 vs 35.

Reddit members

1v1.LOL
4.2k
BitCraft Online
4.5kUp 0.3%

1v1.LOL and BitCraft Online are nearly even on subreddit members — 4,215 vs 4,536.

Twitch viewers

1v1.LOL
0
BitCraft Online
69Up 82%

1v1.LOL currently has 0 live Twitch viewers, while BitCraft Online has 69.

YouTube subscribers

1v1.LOL
134k
BitCraft Online
16.5k

1v1.LOL currently has about 8.1× as many YouTube subscribers as BitCraft Online — 134,000 vs 16,500.

How these estimates are made

1v1.LOL

1v1.LOL is estimated to have 15 – 53 players a day. Around 260k – 660k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

BitCraft Online

BitCraft Online is estimated to have 2k – 7k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games