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Head to head

10Six Online vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2000 · 27 years ago
September 2018 · 8 years ago

Daily players

160 – 75k
110 – 51k

Estimated players

33.1k
49.3k

Available on

  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

10Six OnlineRise of Kingdoms

10Six Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~33.1kUp 0.5%
September 2026~32.9kUp 0.8%
August 2026~32.7kUp 0.8%
July 2026~32.4k—

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
October 2026~49.3kUp 0.5%
September 2026~49kUp 0.7%
August 2026~48.7kUp 0.5%
July 2026~48.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

10Six Online
331kUp 0.3%
Rise of Kingdoms
399kUp 0.5%

Rise of Kingdoms currently has about 1.2× as many YouTube subscribers as 10Six Online — 399,000 vs 331,000.

Twitch viewers

10Six Online
—
Rise of Kingdoms
11Down 39%

Rise of Kingdoms currently has 11 live Twitch viewers; no comparable data is tracked for 10Six Online.

How these estimates are made

10Six Online

10Six Online is estimated to have 160 – 75k players a day. Around 60k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 110 – 51k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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