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Head to head

10Six Online vs Progress Knight: Multiplayer

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2000 · 27 years ago
April 2023 · 3 years ago

Daily players

160 – 75k
3 – 9

Estimated players

32.8k
365Up 0.1%

Available on

  • Windows
  • Windows
  • Android

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

10Six OnlineProgress Knight: Multiplayer

10Six Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~32.8kUp 0.4%
August 2026~32.7kUp 0.8%
July 2026~32.4k

Progress Knight: Multiplayer

Average monthly estimated players
MonthEstimated playersChange
September 2026~362Down 0.8%
August 2026~365Up 19%
July 2026~308

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

10Six Online
328kUp 0.9%
Progress Knight: Multiplayer

10Six Online currently has 328,000 YouTube subscribers; no comparable data is tracked for Progress Knight: Multiplayer.

Steam concurrent players

10Six Online
Progress Knight: Multiplayer
1Down 50%

Progress Knight: Multiplayer currently has 1 peak concurrent Steam players; no comparable data is tracked for 10Six Online.

Discord members

10Six Online
Progress Knight: Multiplayer
1.4kDown 1.8%

Progress Knight: Multiplayer currently has 1,383 Discord members; no comparable data is tracked for 10Six Online.

How these estimates are made

10Six Online

10Six Online is estimated to have 160 – 75k players a day. Around 59k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Progress Knight: Multiplayer

Progress Knight: Multiplayer is estimated to have 3 – 9 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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