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Head to head

10Six Online vs Goodgame Empire

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2000 · 27 years ago
August 2011 · 15 years ago

Daily players

160 – 75k
430 – 2k

Estimated players

33.2kUp 0.3%
245Up 2.9%

Available on

  • Windows
  • Browser

Perspectives

—

Player activity

Smoothed estimated players over time.

10Six OnlineGoodgame Empire

10Six Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~33.1kUp 0.6%
September 2026~32.9kUp 0.8%
August 2026~32.7kUp 0.8%
July 2026~32.4k—

Goodgame Empire

Average monthly estimated players
MonthEstimated playersChange
October 2026~243Up 3.0%
September 2026~236Up 15%
August 2026~206Up 55%
July 2026~133—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

10Six Online
332kUp 0.3%
Goodgame Empire
—

10Six Online currently has 332,000 YouTube subscribers; no comparable data is tracked for Goodgame Empire.

Steam concurrent players

10Six Online
—
Goodgame Empire
131Down 24%

Goodgame Empire currently has 131 peak concurrent Steam players; no comparable data is tracked for 10Six Online.

Reddit members

10Six Online
—
Goodgame Empire
1.4kUp 1.5%

Goodgame Empire currently has 1,414 subreddit members; no comparable data is tracked for 10Six Online.

Twitch viewers

10Six Online
—
Goodgame Empire
0Down 100%

Goodgame Empire currently has 0 live Twitch viewers; no comparable data is tracked for 10Six Online.

How these estimates are made

10Six Online

10Six Online is estimated to have 160 – 75k players a day. Around 60k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Goodgame Empire

Goodgame Empire is estimated to have 430 – 2k players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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