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Head to head

10 Second Mixtape vs Eve Online

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
May 2003 · 23 years ago

Daily players

No population data
14k – 49k

Estimated players

88Down 1.4%
67kDown 1.0%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

10 Second MixtapeEve Online

10 Second Mixtape

Average monthly estimated players
MonthEstimated playersChange
August 2026~88
July 2026~88

Eve Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~67kUp 1.0%
July 2026~66.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

10 Second Mixtape
259Down 0.4%
Eve Online
50.2kUp 0.3%

Eve Online currently has about 194× as many Discord members as 10 Second Mixtape — 50,220 vs 259.

YouTube subscribers

10 Second Mixtape
20
Eve Online
226kUp 0.4%

Eve Online currently has about 11300× as many YouTube subscribers as 10 Second Mixtape — 226,000 vs 20.

Steam concurrent players

10 Second Mixtape
Eve Online
4.9kDown 2.1%

Eve Online currently has 4,939 peak concurrent Steam players; no comparable data is tracked for 10 Second Mixtape.

Reddit members

10 Second Mixtape
Eve Online
221.1kUp 0.1%

Eve Online currently has 221,142 subreddit members; no comparable data is tracked for 10 Second Mixtape.

Twitch viewers

10 Second Mixtape
Eve Online
1.6kDown 32%

Eve Online currently has 1,584 live Twitch viewers; no comparable data is tracked for 10 Second Mixtape.

How these estimates are made

10 Second Mixtape

10 Second Mixtape is estimated to have 1 – 280 players a day. Around 530 – 58k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Eve Online

Eve Online is estimated to have 14k – 49k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.