Diablo Immortal crash-landed into Blizzard’s legendary franchise in 2022, bringing Sanctuary’s demon-slaying chaos to mobile devices. It’s been over a decade since Diablo III set our screens ablaze, and fans have been itching for a fresh descent into hell. Now that it’s here, I’ve spent some time hacking through its dungeons and dodging microtransaction traps. Here’s my take on whether this mobile spin-off lives up to the hype—or falls flat.
Set between Diablo II: Lord of Destruction and Diablo III, Diablo Immortal thrusts you into a Sanctuary teetering on the edge of ruin. It’s an action-RPG built from the ground up for mobile, blending the series’ signature hack-and-slash frenzy with touch-friendly controls. Blizzard promised a full-fat Diablo experience you can slip into your pocket—complete with new twists like mounts and an always-online multiplayer vibe. But does it deliver? Let’s break it down.
The Good Stuff
- Play Anywhere, Anytime – Unlike its predecessors chaining you to a PC or console, Immortal lets you slay demons on the go. Sneak in a rift run during lunch or grind loot while binge-watching your latest Netflix obsession. It’s a godsend for gamers with packed schedules.
- Fresh Features – Mounts speed up traversal across Sanctuary’s sprawling maps, and the multiplayer hooks you up with buddies (or randoms) for co-op carnage. The new engine squeezes impressive visuals out of your phone, proving mobile gaming’s got some muscle.
- No Pay-to-Win (Sort Of) – Blizzard swore there’d be no pay-to-win nonsense, and while progression feels fair for casual play, the jury’s still out on how deep those microtransaction claws dig in the endgame.
The Rough Edges
Mobile gaming skeptics—and Diablo purists—have their pitchforks ready, and Immortal doesn’t dodge every swing. Here’s where it stumbles:
- Graphics Trade-Off – Sure, it looks slick for a phone, but don’t expect the jaw-dropping detail of Diablo III on a beefy PC. It’s a compromise you’ll feel if you’re used to the big screen.
- Lag Potential – Always-online means your dungeon runs are at the mercy of your Wi-Fi. A shaky connection can turn epic boss fights into slideshows.
- Control Quirks – The touch controls are solid but lack the precision of a mouse or controller. Fat-fingering a dodge can mean the difference between victory and a dirt nap.
- Mobile Stigma – Some diehards won’t touch it simply because it’s not “real” Diablo. Their loss, maybe, but it’s a hurdle Blizzard’s still fighting.
What Sets It Apart
Unveiled at BlizzCon 2018 to a mix of cheers and jeers (“Do you guys not have phones?”), Immortal bridges the gap between Diablo II and III with new characters, monsters, and a story that’s more than just filler. The always-online multiplayer feels like a living, breathing Sanctuary—think random encounters with other players as you loot and slaughter. And while it’s mobile-first, the game’s depth rivals some console titles, with a campaign that hooks you and systems that beg for “just one more run.”
The Verdict
Diablo Immortal isn’t the series’ second coming, but it’s no soulless cash grab either. It’s a bold stab at mobile greatness, blending addictive gameplay with a world that feels alive—if you can stomach the occasional hiccup. The graphics flex what phones can do, and the grind is as satisfying as ever. Whether you’re a Diablo vet or a mobile newbie, it’s worth a swing. Just don’t blame me if your battery dies mid-raid.