Head to head
Scars of Honor vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Scars of Honor
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.4k | Down 0.4% |
| August 2026 | ~11.5k | Down 1.5% |
| July 2026 | ~11.7k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~215.5k | Down 1.6% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Scars of Honor
- 33.1kDown 1.7%
- VRChat
- 418.1kUp 0.9%
VRChat currently has about 13× as many Discord members as Scars of Honor — 418,149 vs 33,120.
Reddit members
- Scars of Honor
- 2kUp 1.9%
- VRChat
- 240.5kUp 0.7%
VRChat currently has about 120× as many subreddit members as Scars of Honor — 240,509 vs 2,011.
YouTube subscribers
- Scars of Honor
- 15.5k
- VRChat
- 129kUp 0.8%
VRChat currently has about 8.3× as many YouTube subscribers as Scars of Honor — 129,000 vs 15,500.
Steam concurrent players
- Scars of Honor
- —
- VRChat
- 51.7kDown 3.6%
VRChat currently has 51,739 peak concurrent Steam players; no comparable data is tracked for Scars of Honor.
Twitch viewers
- Scars of Honor
- —
- VRChat
- 5.7kDown 21%
VRChat currently has 5,731 live Twitch viewers; no comparable data is tracked for Scars of Honor.
How these estimates are made
Scars of Honor
Scars of Honor is estimated to have 23 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 130k – 470k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


