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Head to head

Perfect World vs Pirate101

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2005 · 21 years ago
October 2012 · 14 years ago

Daily players

8 – 4k
85 – 300

Estimated players

684Up 5.2%
11.2kUp 4.5%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Perfect WorldPirate101

Perfect World

Average monthly estimated players
MonthEstimated playersChange
September 2026~674Up 0.6%
August 2026~670Up 3.1%
July 2026~650

Pirate101

Average monthly estimated players
MonthEstimated playersChange
September 2026~11.2kDown 1.2%
August 2026~11.3kUp 7.6%
July 2026~10.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Perfect World
2.2kDown 0.7%
Pirate101
11.3kUp 2.0%

Pirate101 currently has about 5.2× as many Discord members as Perfect World — 11,310 vs 2,163.

Reddit members

Perfect World
1.2kUp 1.8%
Pirate101
10.6kUp 1.2%

Pirate101 currently has about 8.7× as many subreddit members as Perfect World — 10,604 vs 1,216.

Twitch viewers

Perfect World
11Down 21%
Pirate101
9

Perfect World currently has about 1.2× as many live Twitch viewers as Pirate101 — 11 vs 9.

Steam concurrent players

Perfect World
Pirate101
32Down 32%

Pirate101 currently has 32 peak concurrent Steam players; no comparable data is tracked for Perfect World.

YouTube subscribers

Perfect World
Pirate101
67.2k

Pirate101 currently has 67,200 YouTube subscribers; no comparable data is tracked for Perfect World.

How these estimates are made

Perfect World

Perfect World is estimated to have 8 – 4k players a day. Around 5k – 480k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pirate101

Pirate101 is estimated to have 85 – 300 players a day. Around 15k – 37k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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