Head to head
Path of Exile vs VRChat

Path of Exile
~1.5m daily · 860k – 2.5m
Last measured Nov 14, 2026

VRChat
~600k daily · 360k – 1m
Last measured Nov 14, 2026
VerdictPath of Exile has ~2.5× VRChat's daily players (~1.5m vs ~600k, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- macOS
- PlayStation
- Windows
- Xbox
- Android
- iOS
- Windows
Categories
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Path of Exile
- 119.1kUp 1534% past week
- VRChat
- 65.5kDown 0.8% past week
Path of Exile currently has about 1.8× as many peak concurrent Steam players as VRChat — 119,127 vs 65,471.
Discord members
- Path of Exile
- 263.1kUp 0.2% past week
- VRChat
- 419.1kUp 0.1% past week
VRChat currently has about 1.6× as many Discord members as Path of Exile — 419,088 vs 263,112.
Reddit members
- Path of Exile
- 1.1mUp 0.1% past week
- VRChat
- 243kUp 0.1% past week
Path of Exile currently has about 4.5× as many subreddit members as VRChat — 1,087,796 vs 242,956.
Twitch viewers
- Path of Exile
- 70kUp 2615% past week
- VRChat
- 7.8kUp 51% past week
Path of Exile currently has about 8.9× as many live Twitch viewers as VRChat — 69,957 vs 7,835.
YouTube subscribers
- Path of Exile
- 439kUp 0.5% past week
- VRChat
- 132k
Path of Exile currently has about 3.3× as many YouTube subscribers as VRChat — 439,000 vs 132,000.
How these estimates are made
Path of Exile
We estimate that about 1,500,000 people play Path of Exile on a typical day (most likely between 860,000 and 2,500,000), based on data from Nov 14, 2026. Around 11,000,000 accounts (between 7,000,000 and 16,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
VRChat
We estimate that about 600,000 people play VRChat on a typical day (most likely between 360,000 and 1,000,000), based on data from Nov 14, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Compare two other games
Related games
From the same developers or publishers.

