Skip to content

Head to head

Path of Exile vs VRChat

VerdictPath of Exile has ~2.5× VRChat's daily players (~1.5m vs ~600k, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

October 2013 · 13 years ago
February 2017 · 10 years ago

Est. daily players

~1.5m860k – 2.5mUp 999% this weekMedium confidence · Last measured Nov 14, 2026
~600k360k – 1mUp 15% this weekMedium confidence · Last measured Nov 14, 2026

Available on

  • macOS
  • PlayStation
  • Windows
  • Xbox
  • Android
  • iOS
  • Windows

Player activity

Estimated daily players (central estimate) for both games.

Path of ExileVRChat

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

Path of Exile
119.1kUp 1534% past week
VRChat
65.5kDown 0.8% past week

Path of Exile currently has about 1.8× as many peak concurrent Steam players as VRChat — 119,127 vs 65,471.

Discord members

Path of Exile
263.1kUp 0.2% past week
VRChat
419.1kUp 0.1% past week

VRChat currently has about 1.6× as many Discord members as Path of Exile — 419,088 vs 263,112.

Reddit members

Path of Exile
1.1mUp 0.1% past week
VRChat
243kUp 0.1% past week

Path of Exile currently has about 4.5× as many subreddit members as VRChat — 1,087,796 vs 242,956.

Twitch viewers

Path of Exile
70kUp 2615% past week
VRChat
7.8kUp 51% past week

Path of Exile currently has about 8.9× as many live Twitch viewers as VRChat — 69,957 vs 7,835.

YouTube subscribers

Path of Exile
439kUp 0.5% past week
VRChat
132k

Path of Exile currently has about 3.3× as many YouTube subscribers as VRChat — 439,000 vs 132,000.

How these estimates are made

Path of Exile

We estimate that about 1,500,000 people play Path of Exile on a typical day (most likely between 860,000 and 2,500,000), based on data from Nov 14, 2026. Around 11,000,000 accounts (between 7,000,000 and 16,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

VRChat

We estimate that about 600,000 people play VRChat on a typical day (most likely between 360,000 and 1,000,000), based on data from Nov 14, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

How we estimate

Compare two other games

Related games

From the same developers or publishers.