Head to head
Mortal Online vs VRChat

Mortal Online
~610 daily · 140 – 1.8k
Last measured Nov 12, 2026

VRChat
~470k daily · 280k – 790k
Last measured Nov 12, 2026
VerdictVRChat has ~770× Mortal Online's daily players (~470k vs ~610, as of Nov 12, 2026). Mortal Online's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Mortal Online
- 5Down 55% past week
- VRChat
- 40.9kDown 27% past week
VRChat currently has about 8182× as many peak concurrent Steam players as Mortal Online — 40,909 vs 5.
Reddit members
- Mortal Online
- 5.3k
- VRChat
- 242.9kUp 0.1% past week
VRChat currently has about 46× as many subreddit members as Mortal Online — 242,868 vs 5,309.
Discord members
- Mortal Online
- —
- VRChat
- 418.9kUp 0.1% past week
VRChat currently has 418,881 Discord members; no comparable data is tracked for Mortal Online.
Twitch viewers
- Mortal Online
- —
- VRChat
- 6.5kDown 35% past week
VRChat currently has 6,461 live Twitch viewers; no comparable data is tracked for Mortal Online.
YouTube subscribers
- Mortal Online
- —
- VRChat
- 132k
VRChat currently has 132,000 YouTube subscribers; no comparable data is tracked for Mortal Online.
How these estimates are made
Mortal Online
We estimate that about 610 people play Mortal Online on a typical day (most likely between 140 and 1,800), based on data from Nov 12, 2026. Around 160,000 accounts (between 88,000 and 370,000) have played it at some point. Mortal Online is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
VRChat
We estimate that about 470,000 people play VRChat on a typical day (most likely between 280,000 and 790,000), based on data from Nov 12, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Compare two other games
Related games
From the same developers or publishers.

