Head to head
Blade & Soul vs Might & Magic: Heroes Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Blade & Soul
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.5k | |
| August 2026 | ~11.5k | |
| July 2026 | ~11.5k | — |
Might & Magic: Heroes Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~80 | |
| August 2026 | ~80 | Up 1.3% |
| July 2026 | ~79 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Blade & Soul
- 49.2k
- Might & Magic: Heroes Online
- —
Blade & Soul currently has 49,154 subreddit members; no comparable data is tracked for Might & Magic: Heroes Online.
Twitch viewers
- Blade & Soul
- 4Down 56%
- Might & Magic: Heroes Online
- —
Blade & Soul currently has 4 live Twitch viewers; no comparable data is tracked for Might & Magic: Heroes Online.
YouTube subscribers
- Blade & Soul
- 65.5kDown 0.2%
- Might & Magic: Heroes Online
- —
Blade & Soul currently has 65,500 YouTube subscribers; no comparable data is tracked for Might & Magic: Heroes Online.
Steam concurrent players
- Blade & Soul
- —
- Might & Magic: Heroes Online
- 0
Might & Magic: Heroes Online currently has 0 peak concurrent Steam players; no comparable data is tracked for Blade & Soul.
How these estimates are made
Blade & Soul
Blade & Soul is estimated to have 35 – 16k players a day. Around 24k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Might & Magic: Heroes Online
Might & Magic: Heroes Online is showing no measurable concurrent players on Steam. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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