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Head to head

Heroes of Newerth vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2010 · 16 years ago
August 2008 · 18 years ago

Daily players

28 – 13k
2k – 7k

Estimated players

19.4k
54.7kDown 0.1%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Heroes of NewerthiRacing

Heroes of Newerth

Average monthly estimated players
MonthEstimated playersChange
August 2026~19.4k
July 2026~19.4k

iRacing

Average monthly estimated players
MonthEstimated playersChange
August 2026~54.5k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Heroes of Newerth
19.4kUp 0.1%
iRacing
243kUp 0.2%

iRacing currently has about 13× as many subreddit members as Heroes of Newerth — 242,977 vs 19,425.

Twitch viewers

Heroes of Newerth
0
iRacing
996Down 66%

Heroes of Newerth currently has 0 live Twitch viewers, while iRacing has 996.

YouTube subscribers

Heroes of Newerth
175k
iRacing
286k

iRacing currently has about 1.6× as many YouTube subscribers as Heroes of Newerth — 286,000 vs 175,000.

Steam concurrent players

Heroes of Newerth
iRacing
632Down 37%

iRacing currently has 632 peak concurrent Steam players; no comparable data is tracked for Heroes of Newerth.

How these estimates are made

Heroes of Newerth

Heroes of Newerth is estimated to have 28 – 13k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.