Head to head
Grand Chase vs Temtem
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Grand Chase
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~18.1k | Down 0.8% |
| September 2026 | ~18.2k | Up 3.3% |
| August 2026 | ~17.6k | Up 3.1% |
| July 2026 | ~17.1k | — |
Temtem
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35.2k | Up 2.4% |
| September 2026 | ~34.4k | Up 0.1% |
| August 2026 | ~34.3k | Down 1.0% |
| July 2026 | ~34.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Grand Chase
- 4kDown 40%
- Temtem
- 61Down 58%
Grand Chase currently has about 66× as many peak concurrent Steam players as Temtem — 4,011 vs 61.
Discord members
- Grand Chase
- 37.8kUp 2.1%
- Temtem
- 76kDown 0.5%
Temtem currently has about 2× as many Discord members as Grand Chase — 76,038 vs 37,836.
Reddit members
- Grand Chase
- 22.6kUp 0.6%
- Temtem
- 53.3k
Temtem currently has about 2.4× as many subreddit members as Grand Chase — 53,307 vs 22,597.
Twitch viewers
- Grand Chase
- 0Down 100%
- Temtem
- 29Up 123%
Grand Chase currently has 0 live Twitch viewers, while Temtem has 29.
YouTube subscribers
- Grand Chase
- 5.9kUp 2.4%
- Temtem
- 6.6kUp 0.2%
Grand Chase and Temtem are nearly even on YouTube subscribers — 5,930 vs 6,580.
How these estimates are made
Grand Chase
Grand Chase is estimated to have 11k – 38k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Temtem
Temtem is estimated to have 190 – 650 players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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