Head to head
BattleBeasts vs Subspace Continuum

BattleBeasts
~57 daily · 13 – 170
Last measured Nov 6, 2026

Subspace Continuum
~100 daily · 40 – 300
Last measured Nov 6, 2026
VerdictSubspace Continuum has about 75% more daily players than BattleBeasts (~100 vs ~57, as of Nov 6, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Categories
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Reddit members
- BattleBeasts
- 359
- Subspace Continuum
- 956
Subspace Continuum currently has about 2.7× as many subreddit members as BattleBeasts — 956 vs 359.
YouTube subscribers
- BattleBeasts
- 113
- Subspace Continuum
- 52
BattleBeasts currently has about 2.2× as many YouTube subscribers as Subspace Continuum — 113 vs 52.
Steam concurrent players
- BattleBeasts
- —
- Subspace Continuum
- 9
Subspace Continuum currently has 9 peak concurrent Steam players; no comparable data is tracked for BattleBeasts.
Twitch viewers
- BattleBeasts
- —
- Subspace Continuum
- 1
Subspace Continuum currently has 1 live Twitch viewers; no comparable data is tracked for BattleBeasts.
How these estimates are made
BattleBeasts
We estimate that about 57 people play BattleBeasts on a typical day (most likely between 13 and 170), based on data from Nov 6, 2026. Around 22,000 accounts (between 7,600 and 51,000) have played it at some point. BattleBeasts is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Subspace Continuum
We estimate that about 100 people play Subspace Continuum on a typical day (most likely between 40 and 300), based on data from Nov 6, 2026. Around 37,000 accounts (between 24,000 and 85,000) have played it at some point. Subspace Continuum is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
