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Head to head

BattleBeasts vs Heat and Run

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2021 · 5 years ago
October 2022 · 4 years ago

Daily players

No population data
No population data

Estimated players

52Up 0.2%
49Down 4.3%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

BattleBeastsHeat and Run

BattleBeasts

Average monthly estimated players
MonthEstimated playersChange
September 2026~52Up 2.0%
August 2026~51Up 16%
July 2026~44

Heat and Run

Average monthly estimated players
MonthEstimated playersChange
September 2026~51Up 16%
August 2026~44
July 2026~44

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBeasts
0
Heat and Run

BattleBeasts currently has 0 peak concurrent Steam players; no comparable data is tracked for Heat and Run.

Reddit members

BattleBeasts
344Up 2.1%
Heat and Run
13

BattleBeasts currently has about 26× as many subreddit members as Heat and Run — 344 vs 13.

YouTube subscribers

BattleBeasts
114
Heat and Run

BattleBeasts currently has 114 YouTube subscribers; no comparable data is tracked for Heat and Run.

Discord members

BattleBeasts
Heat and Run
160Down 1.2%

Heat and Run currently has 160 Discord members; no comparable data is tracked for BattleBeasts.

How these estimates are made

BattleBeasts

BattleBeasts is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Heat and Run

Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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