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Head to head

Anyland vs WolfQuest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
March 2016 · 10 years ago

Daily players

No population data
8 – 26

Estimated players

479Down 2.4%
12.9kDown 0.3%

Available on

  • Windows
  • Windows
  • macOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

AnylandWolfQuest

Anyland

Average monthly estimated players
MonthEstimated playersChange
September 2026~488Down 1.0%
August 2026~493Down 0.4%
July 2026~495

WolfQuest

Average monthly estimated players
MonthEstimated playersChange
September 2026~12.9kUp 0.9%
August 2026~12.8kUp 5.5%
July 2026~12.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Anyland
0
WolfQuest
2Down 67%

Anyland currently has 0 peak concurrent Steam players, while WolfQuest has 2.

Discord members

Anyland
256Down 0.4%
WolfQuest
8.3kUp 4.8%

WolfQuest currently has about 32× as many Discord members as Anyland — 8,287 vs 256.

Reddit members

Anyland
182
WolfQuest
15.7kUp 2.2%

WolfQuest currently has about 86× as many subreddit members as Anyland — 15,688 vs 182.

YouTube subscribers

Anyland
3.5k
WolfQuest
93.4kUp 0.4%

WolfQuest currently has about 26× as many YouTube subscribers as Anyland — 93,400 vs 3,530.

Twitch viewers

Anyland
WolfQuest
0Down 100%

WolfQuest currently has 0 live Twitch viewers; no comparable data is tracked for Anyland.

How these estimates are made

Anyland

Anyland is showing no measurable concurrent players on Steam. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

WolfQuest

WolfQuest is estimated to have 8 – 26 players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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